New Advances in Virtual Humans [electronic resource] : Artificial Intelligence Environment / edited by Nadia Magnenat-Thalmann, Lakhmi C. Jain, Nikhil Ichalkaranje.

By: Magnenat-Thalmann, Nadia [editor.]Contributor(s): Jain, Lakhmi C [editor.] | Ichalkaranje, Nikhil [editor.] | SpringerLink (Online service)Material type: TextTextLanguage: English Series: Studies in Computational Intelligence: 140Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2008Description: VII, 180 p. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783540798682Subject(s): Engineering | Artificial intelligence | Engineering mathematics | Engineering | Appl.Mathematics/Computational Methods of Engineering | Artificial Intelligence (incl. Robotics)Additional physical formats: Printed edition:: No titleDDC classification: 519 LOC classification: TA329-348TA640-643Online resources: Click here to access online
Contents:
1 Innovations in Virtual Humans -- Intelligent Virtual Humans with Autonomy and Personality: State-of-the-Art -- A Comprehensive Context Model for Multi-party Interactions with Virtual Characters -- Social Intelligence in Virtual Groups -- Modeling Gesticulation Expression in Virtual Humans -- MIKI: A Case Study of an Intelligent Kiosk and Its Usability.
In: Springer eBooksSummary: In this book, various aspects of cognitive and emotional behaviour is described. In chapter one, a state of the art introduction to VH is presented and the associated research is given. In Chapter 2, cognitive and emotions processes are described. A Comprehensive context model for multi-party interactions with the VH is given in the next chapter. Finally, it is very important to model the socializing of groups of virtual humans. This is discussed in Chapter 4. The automatic modelling of expressions for VH is described in Chapter 5. The last chapter gives a case study of an intelligent kios avatar and its usability. This book gives examples of some advances that enable VH to behave intelligently. It provides an overview of these research problems and some unsolved problems.
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1 Innovations in Virtual Humans -- Intelligent Virtual Humans with Autonomy and Personality: State-of-the-Art -- A Comprehensive Context Model for Multi-party Interactions with Virtual Characters -- Social Intelligence in Virtual Groups -- Modeling Gesticulation Expression in Virtual Humans -- MIKI: A Case Study of an Intelligent Kiosk and Its Usability.

In this book, various aspects of cognitive and emotional behaviour is described. In chapter one, a state of the art introduction to VH is presented and the associated research is given. In Chapter 2, cognitive and emotions processes are described. A Comprehensive context model for multi-party interactions with the VH is given in the next chapter. Finally, it is very important to model the socializing of groups of virtual humans. This is discussed in Chapter 4. The automatic modelling of expressions for VH is described in Chapter 5. The last chapter gives a case study of an intelligent kios avatar and its usability. This book gives examples of some advances that enable VH to behave intelligently. It provides an overview of these research problems and some unsolved problems.

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