Human-Computer Interaction – INTERACT 2013 [electronic resource] : 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II / edited by Paula Kotzé, Gary Marsden, Gitte Lindgaard, Janet Wesson, Marco Winckler.Material type: TextLanguage: English Series: Lecture Notes in Computer Science: 8118Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2013Description: XXX, 791 p. 260 illus. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783642404801Subject(s): Computer science | Software engineering | Artificial intelligence | Education | Computer Science | User Interfaces and Human Computer Interaction | Information Systems Applications (incl. Internet) | Artificial Intelligence (incl. Robotics) | Computers and Society | Computers and Education | Software EngineeringAdditional physical formats: Printed edition:: No titleDDC classification: 005.437 | 4.019 LOC classification: QA76.9.U83QA76.9.H85Online resources: Click here to access online
E-Input/Output Devices (e-Readers, Whiteboards) -- Facilitating Social Behaviour and Collaboration -- Gaze-Enabled Interaction Design.- Gesture and Tactile User Interfaces -- Gesture-Based User Interface Design and Interaction -- Health/Medical Devices -- Humans and Robots -- Human-Work Interaction Design -- Interface Layout and Data Entry -- Learning and Knowledge-Sharing.- Learning Tools, Learning Contexts -- Managing the UX -- Mobile Interaction Design -- Mobile Phone Applications.
The four-volume set LNCS 8117-8120 constitutes the refereed proceedings of the 14th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2013, held in Cape Town, South Africa, in September 2013. The 55 papers included in the second volume are organized in topical sections on E-input/output devices (e-readers, whiteboards), facilitating social behaviour and collaboration, gaze-enabled interaction design, gesture and tactile user interfaces, gesture-based user interface design and interaction, health/medical devices, humans and robots, human-work interaction design, interface layout and data entry, learning and knowledge-sharing, learning tools, learning contexts, managing the UX, mobile interaction design, and mobile phone applications.