Task Models and Diagrams for User Interface Design [electronic resource] : 6th International Workshop, TAMODIA 2007, Toulouse, France, November 7-9, 2007. Proceedings / edited by Marco Winckler, Hilary Johnson, Philippe Palanque.Material type: TextLanguage: English Series: Lecture Notes in Computer Science: 4849Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2007Description: online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783540772224Subject(s): Computer science | Computer Communication Networks | Software engineering | Logic design | Multimedia systems | Computer simulation | Computer Science | User Interfaces and Human Computer Interaction | Multimedia Information Systems | Software Engineering | Simulation and Modeling | Logics and Meanings of Programs | Computer Communication NetworksAdditional physical formats: Printed edition:: No titleDDC classification: 005.437 | 4.019 LOC classification: QA76.9.U83QA76.9.H85Online resources: Click here to access online
1: Keynote Speaker -- Modelling Activity Switching -- 2: Industrial Papers -- Agile Development of Workflow Applications with Interpreted Task Models -- MDA Applied: A Task-Model Driven Tool Chain for Multimodal Applications -- 3: Long Papers -- Extending a Dialog Model with Contextual Knowledge -- Practical Extensions for Task Models -- Towards Developing Task-Based Models of Creativity -- Articulating Interaction and Task Models for the Design of Advanced Interactive Systems -- A Survey of Model Driven Engineering Tools for User Interface Design -- From Task to Dialog Model in the UML -- Towards Method Engineering of Model-Driven User Interface Development -- Modeling Group Artifact Adoption for Awareness in Activity-Focused Co-located Meetings -- On the Benefit of Synergistic Model-Based Approach for Safety Critical Interactive System Testing -- Remote Evaluation of Mobile Applications -- Defining Task Oriented Components -- Patterns in Task-Based Modeling of User Interfaces -- Towards Activity Representations for Describing Task Dynamics -- A Framework for Light-Weight Composition and Management of Ad-Hoc Business Processes -- Model-Based User Interface Design in the Context of Workflow Models -- The WebTaskModel Approach to Web Process Modelling -- 4: Short Papers -- Exploring Usability Needs by Human-Computer Interaction Patterns -- From Task Model to Wearable Computer Configuration -- Generating Interactive Applications from Task Models: A Hard Challenge -- Investigating the Role of a Model-Based Boundary Object in Facilitating the Communication Between Interaction Designers and Software Engineers -- Looking for Unexpected Consequences of Interface Design Decisions: The MeMo Workbench -- Task Modelling for Collaborative Systems -- RenderXML – A Multi-platform Software Development Tool.
Task analysis and modelling have existed for many years, initially for tra- ing purposes but latterly for providing a principled approach to improving the usability of existing and proposed interactive systems. There have been many successesalongwith criticalappraisalofthe utility oftask analysis.Thecom- nity remainsstrong, activeand enthusiastic. Over the yearswehavedeveloped a plethora of theoretical approaches,models and techniques. These di?er in terms of what is modelled, the nature of the representations and notations used, their scalability, the ease with which they can be applied with good e?ect, and the ease with which they can direct the design of systems to support task execution. Task models and associated diagrams that represent task knowledge and behavior are in demand now as much as they ever were. Good design is f- damental, appreciated by users, sells and improves the quality of our daily lives, and good system design means supporting users and their interaction with technology. Technology is changing – we now have mobile and pervasive systems – and yet we still need to analyze the goals and tasks undertaken using these systems. The nature of the tasks might be di?erent (shorter in duration, overlapping,needing to be performed more quickly, be routed in communication and entertainment), but it is still important to understand, model and support user goals.