Games and Learning Alliance [electronic resource] : 5th International Conference, GALA 2016, Utrecht, The Netherlands, December 5–7, 2016, Proceedings / edited by Rosa Bottino, Johan Jeuring, Remco C. Veltkamp.

Contributor(s): Bottino, Rosa [editor.] | Jeuring, Johan [editor.] | Veltkamp, Remco C [editor.] | SpringerLink (Online service)Material type: TextTextLanguage: English Series: Lecture Notes in Computer Science: 10056Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Description: XIV, 456 p. 117 illus. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783319501826Subject(s): Computer science | Computer communication systems | Artificial intelligence | Application software | Education -- Data processing | Personal computers | Computer Science | Personal Computing | Computers and Education | Computer Appl. in Social and Behavioral Sciences | Artificial Intelligence (incl. Robotics) | Computer Communication NetworksAdditional physical formats: Printed edition:: No titleDDC classification: 004.16 LOC classification: QA75.5-76.95Online resources: Click here to access online
Contents:
Games and sustainability -- Games for math and programming -- Games and health -- Games and soft skills -- Games and management -- Games and learning -- Game development and assessment -- Mobile games.
In: Springer eBooksSummary: This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.
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Games and sustainability -- Games for math and programming -- Games and health -- Games and soft skills -- Games and management -- Games and learning -- Game development and assessment -- Mobile games.

This book constitutes the refereed proceedings of the 5th International Conference on Games and Learning Alliance, GALA 2016, held in Utrecht, The Netherlands, in December 2016. The 27 revised regular papers presented together with 14 poster papers were carefully reviewed and selected from 55 submissions. The papers cover topics such as games and sustainability; games for math and programming; games and health; games and soft skills; games and management; games and learning; game development and assessment; and mobile games.

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