Augmented Reality, Virtual Reality, and Computer Graphics [electronic resource] : Third International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings, Part I / edited by Lucio Tommaso De Paolis, Antonio Mongelli.

Contributor(s): De Paolis, Lucio Tommaso [editor.] | Mongelli, Antonio [editor.] | SpringerLink (Online service)Material type: TextTextLanguage: English Series: Lecture Notes in Computer Science: 9768Publisher: Cham : Springer International Publishing : Imprint: Springer, 2016Description: XVIII, 517 p. 261 illus. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783319406213Subject(s): Computer science | User interfaces (Computer systems) | Computer simulation | Computer graphics | Application software | Education -- Data processing | Computer Science | Computer Imaging, Vision, Pattern Recognition and Graphics | User Interfaces and Human Computer Interaction | Computer Applications | Simulation and Modeling | Computers and EducationAdditional physical formats: Printed edition:: No titleDDC classification: 006.6 LOC classification: T385TA1637-1638TK7882.P3Online resources: Click here to access online In: Springer eBooksSummary: The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial and military sectors.
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The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial and military sectors.

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